
An incredibly long possible gametime spanning from 2 CE to 9999 CE.You can do all of this and so much more with this mod today. Claim rule over ancient Rome and try to maintain it, beat back the Mongol invasion of Europe, take part in the crusades or the 3 kingdoms war in China, or go all the way to the modern era. With this mod, you can do so from the start of our era to a thousand years into the future. The fun of EU4, like many Paradox Interactive games, comes from being able to explore and change history. So yeah, Exos have all equipment needed (maybe even more than that 👀) and it's always there, pretty similar to humans, it just wasn't like that from the start, when they were more similar to classic robots.Europa Universalis 4 AI Timelapse - Extended Timeline Mod 58-2018 assets, but also overall more simlar to human shapes so they could wear normal clothes, more detailed faces so they could express their emotions better and etc. They probably included not only these new. The newer generations of Exos were built with these functions from the start and the old ones (like Cayde, for example) were modified/reuploaded into new bodies later.

So CB came up with another solution, adding some familiar organic needs to the Exo bodies to trick their brains - such as the ability to eat, rest and yes, have sex. But it wasn't that effective, since 1 - memories couldn't be wiped once and for all and they inevitably returned at some point, causing DER all over again and 2 - Exos' brains could handle only a limited amount of resets before taking damage leading to insanity, the safe number being ~20 (that's why the numbers in Exos names are so important). DER could've been delayed by resets - blocking off all memories about the previous organic body. Basically the issue was human mind rejecting robotic body.

But even though Clovis Bray was extremely pleased with this concept, it eventually failed, since these Exos fell victims to the so-called Dissociative Exomind Rejection or DER. functional traits) and their bodies seem to be not meant even for wearing clothes or shoes. Exos from Europa don't even have mouths (not to mention other. The first Exo models (ones I believe we can see in the facility on Europa) were built and designed in a way that stripped them off all human's organic "flaws" - such as the need to eat, sleep, reproduce, etc. Well, the thing with Exos is that the road to their creation was quite rocky and a several attempts were made by Bray Exoscience to make this whole thing work.
